![]() The only complaint I have about Eyes is its limited gameplay. The lightening outside occasionally lightens up the dim environment, completing your typical haunted house adventure scenario. The fact that some areas can only be accessed via a key means the house is limited and makes the ghost feel closer to you. The moneybags are places around the house in strategically terrifying locations, such as in cupboards or locked safes. There are little features that make Eyes easily the most frightening game I’ve played on my iPad. (I’m getting goosebumps just writing about it - probably not the best thing to do at 1AM by yourself). It’s not always helpful because sometimes the ghost could be in the same room as you and – cut to black – you’re dead. These symbols give you the point of view of the ghost for a few seconds, helping you figure out the whereabouts of it in the house. All you have is a map that shows you the layout of the house and several ‘eye’ paintings on the walls. It outright chases you until your brains leak of terror. For instance, the ghost doesn’t just stand there and wait for you to acknowledge its presence. It’s very similar in terms of the objective (instead of reading notes, you collect money) and the stance of the ghost, but there are a few elements that make Eyes much more horrific. ![]() It may sound like the better-known Slenderman horror game, and for good reason.
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